Dan McAuliffe – Independent
While the game industry has seen rapid growth in the past decade, the mobile sector in particular has exploded. What was once a niche area of game development has spawned entirely new genres, play...
View ArticleWarren Spector – Denius-Sams Gaming Academy
In his D.I.C.E. 2013 keynote speech, Warren Spector observed “I have spent thirty years championing a very specific kind of game.” That kind of game is very systemic, encourages player creativity, and...
View ArticleSean Vanaman – Campo Santo
After completing the first season of Telltale’s critically acclaimed series The Walking Dead, lead writer Sean Vanaman and designer Jake Rodkin left to form their own studio – Campo Santo. For the last...
View ArticleThe Cost
Making games, or any entertainment for profit, carries inherent risk. You can do a million different things to minimize it – choose a smart programming methodology for your team and project, work with...
View ArticleJordan Weisman – Harebrained Schemes
Jordan Weisman has one of the most eclectic and successful careers of the many developers I’ve interviewed. His work ranges from novels to tabletop games to video games. He’s created some extremely...
View ArticleGreg Kasavin – Supergiant Games
After ten years at Gamespot Greg Kasavin left his editor-in-chief position to begin working in game development. He spent a few years in the AAA space before joining a small San Jose indie studio...
View ArticleBrendon Chung – Blendo Games
Though you wouldn’t know it by looking at Blendo’s games, the studio has only one full-time developer – it’s founder, Brendon Chung. While most developers stick with one particular specialty, Brendon...
View ArticleBrian Fargo – inXile Entertainment
Brian Fargo has done it all. He’s created his own games, designed classic titles, and run a publishing company – Interplay Productions. Now Brian is in a unique place. As the CEO of inXile...
View ArticleSoren Johnson – Mohawk Games
Few people understand strategy game design and development like Soren Johnson. After starting in the industry as a programmer on Civilization 3 at Firaxis, Soren went on to lead the design of...
View ArticleA Sense of Place
The sun was setting. I left the road to climb a small hill and get a view of the surrounding country. As I approached the crest of the hill, I noticed a campfire—and as I crept closer, the distinctive...
View Article
More Pages to Explore .....